Technological Approach
In lessons led by our expert teachers, algorithmic thinking skills are supported through a gamification approach. Unplugged (offline coding) activities and STEAM (Science, Technology, Engineering, Arts, Math) projects are designed to help students develop problem-solving and critical thinking competencies.
In Maker classes conducted in a workshop setting, students are encouraged to think in a design-oriented way by using various materials.
Additionally, through our digital citizenship program, students are guided to use technology efficiently and effectively. This program takes the first steps in raising students as conscious individuals in online environments.